Use case

Hardware & Humanoids.

Speakers, glasses, pendants, humanoids. Hardware that lives with people has to fit in among humans.

Without Humalike

A device that acts like a machine is unsettling.

The more present it is, the higher the bar for how it acts. It interrupts, forgets who's who, and talks when it should stay quiet. Capable hardware nobody wants in the room.

With Humalike

Hardware that belongs in the room.

Recognizes everyone it lives with, learns the house rules, reads mood and timing, and knows when to act, speak, or wait.

What it needs to work

The behaviors this use case actually requires.

An LLM alone gets you part of the way. The rest is behavioral — and that's the layer that decides whether the product feels human or wrong.

Navigate and manipulate the environment

Default LLM

Humalike

Recognize and adapt to each person at home

Default LLM

Humalike

Memory of people

Learn the household's unwritten rules

Default LLM

Humalike

Social dynamics

React to what happens around it in the moment

Default LLM

Humalike

Event-driven awareness

Know when to act, speak, or wait

Default LLM

Humalike

Deciding what to do next

Hold natural multi-person conversation

Default LLM

Humalike

Turn-taking