Use case
Hardware & Humanoids.
Speakers, glasses, pendants, humanoids. Hardware that lives with people has to fit in among humans.
Without Humalike
A device that acts like a machine is unsettling.
The more present it is, the higher the bar for how it acts. It interrupts, forgets who's who, and talks when it should stay quiet. Capable hardware nobody wants in the room.
With Humalike
Hardware that belongs in the room.
Recognizes everyone it lives with, learns the house rules, reads mood and timing, and knows when to act, speak, or wait.
What it needs to work
The behaviors this use case actually requires.
An LLM alone gets you part of the way. The rest is behavioral — and that's the layer that decides whether the product feels human or wrong.
Default LLM
Humalike
Navigate and manipulate the environment
Navigate and manipulate the environment
Default LLM
Humalike
Recognize and adapt to each person at home
Recognize and adapt to each person at home
Default LLM
Humalike
Learn the household's unwritten rules
Learn the household's unwritten rules
Default LLM
Humalike
React to what happens around it in the moment
React to what happens around it in the moment
Default LLM
Humalike
Know when to act, speak, or wait
Know when to act, speak, or wait
Default LLM
Humalike
Hold natural multi-person conversation
Hold natural multi-person conversation
Default LLM
Humalike